

A high-energy soundtrack by Dominic Ninmark (Blazing Chrome) complements the egg-splosive action. Preen invasive space creatures from high-security prisons, dangerous deserts, and ancient civilizations all designed in high-quality pixel art by Richard Lems (KUNAI) with inspiration from classic and beloved run-and-gun games. Our goose hero might not win a footrace, but his accuracy and wide arsenal of weapons send his enemies packing for the south.

MIGHTY GOOSE PS4 FREE
Free Commander Vark and friends to form your own little squad in the fight to free the galaxy. Gun your way through hordes of minions and mechanized machines under the evil conquerer’s command. In this epic adventure, Mighty Goose brings the fight to the Void King. As for the release date, it’s set for June 5th, 2021.īelow are some more details for the upcoming action adventure: Better yet, Mighty Goose is slated to release on pretty much everything – PC, Nintendo Switch, PS4, PS5 and Xbox One. Then buckle up, cause you’re in for a treat! It’s the first title by Blastmode, and it’s also being published by the good folks at Playism. And when the titular hero is none other than a goose in a mech suit? All the better.īut perhaps you’ve not as familiar with Mighty Goose. An old school, run and gun platformer with style to spare. That particular game is none other than Mighty Goose.

I just wish it would have been mentioned earlier.It’s always a great day when something you’ve been following for months gets a release date announced.
MIGHTY GOOSE PS4 HOW TO
Obviously, once you know it exists then it’s a great way to try and plan out how to get through levels and bosses faster by saving up money until the perfect time. This bothers me because even though it is a nice feature where you can buy weapons or vehicles to help you get through the level faster, not knowing about it makes it hard to use. Without reason to pause the game, this could be missed at least until a help tip actually points out the feature. In actuality there is a store that you can access when you pause the game and select the store icon. When I saw that the money didn’t do anything there, it then felt like a way to help calculate score at the end of each level. As you play, you earn money, but I initially assumed it was used for the Armory section in the menu where you unlock new abilities. Not because there are micro-transactions or anything even remotely similar, but because I had no idea it existed until a help tip mentions it. The main thing that actually bothers me is the in-game store. That might just be a quirk of how I play, but if I begin a game with a button that does something useless, I will probably never use that button moving forward.

So by the time I had unlocked an actually useful ability, I had already trained myself to ignore that button. One thing that threw me off about the abilities though is found at the beginning of the game the ability that is equipped is a honk that doesn’t do anything. All in all the gameplay is varied enough to be entertaining from start to finish. The abilities work like abilities should – some increase movement capabilities, others improve the recharge rate of Mighty Goose mode, and so on. One even throws out machine gun power ups on a pretty frequent basis. There are also companions and abilities included, with the former capable of fighting by your side, delivering some special abilities. Again, regardless of what weapon is in use, even if it is the starter, Mighty Goose mode is fun to use. There is also a Mighty Goose mode that when activated supercharges your current weapon and makes Goose basically unkillable. I had my preferences for certain guns for sure, but regardless of what the game gave me I knew it was going to be stronger than my starter gun and decent enough to use. Something that Mighty Goose does well that so many games fail to do is it makes every gun enjoyable to use. Each spawns with a set amount of ammo and once it’s out you’ll default back to the basic cannon. As you progress there are different weapon drops that you can pick up like machine guns and rocket launchers. There are multiple levels that you play through, each with their own unique design.
